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Ottoman Product Visualization

This project was the product of an art test for Amazon. The object was to recreate an ottoman as closely as possible using PBR Materials and a budget of under 20,000 polygons. Maps were burned out using Substance Designer and materials were created using a combination of Photoshop and Substance. The end product was a real time rendering taken in Unity.

Ottoman

High poly sculpt done in ZBrush

High poly sculpt done in ZBrush

Low poly mesh and concept target. Maps burned in Substance Designer. Rendering taken Unity

Low poly mesh and concept target. Maps burned in Substance Designer. Rendering taken Unity